Stage 01 / 03
Encode.
Encode or transcode ice-cold on any silicon.
Apple M1 · Single-core · Passively cooled
The DST kernel converts dense Legacy Video into the Sparse Geometric Matrix.
Deterministic, integer fixed-point math, no GPU host required. These are the
numbers from the most demanding context: edge silicon at idle.
P50 Latency
1.14ms
Encodes one video frame in just over a millisecond.
vs. baseline
13–22× faster than RAFT-class optical-flow extraction
Sparsity Ratio
99.84%
99.84% of pixels are mathematically deleted as noise.
active signal
~2% of voxels carry the entire physical motion of the scene
Estimated Power
0.27W
Less than a third of a watt. Passive cooling. No fan.
vs. baseline
~1,100× lower than typical GPU encode pipelines
Storage Compression
3.12×
COSIMO Video takes one-third the disk space of Legacy Video.
canonical clip set
166.58 MB (Legacy) → 53.42 MB (COSIMO) · −67.9% storage and egress
Decision Headroom
30×
After encoding, ~30× the per-frame budget remains for decisions and actions.
real-time budget
33 ms per-frame budget at 30 fps · 1.14 ms encode leaves 31.86 ms for everything else
P95 Latency
1.17ms
Worst-case latency stays within 0.03 ms of typical.
tail stability
P95/P50 ratio: 1.026 · No latency spikes, no queueing required
CPU Load
3.3%
Uses 3.3% of one CPU core. Everything else stays free.
single-core utilization
96.7% of the M1 core remains available for application logic
Cycles per Pixel
1.7
Less than two CPU cycles to process each pixel.
execution profile
Achieved by eliminating floating-point trigonometry in the encode path